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    The Dark West news

    News and announcements for The Dark West.

    Official announcements

    All announcements on Steam →
    • Steam
      The new trailer for The Dark West is out now!

      We are thrilled to reveal the new trailer for The Dark West ahead of next fest! In this new trailer, you’ll get a deeper look into the world of The Dark West , a first preview of our brand-new Alcohol System , and a glimpse into what the future holds for the game! We also want to take a moment to thank everyone who has been supporting us since day one. Building a game of this scope with a small team is no easy feat, but we’re working tirelessly to make sure the final experience is something you’ll truly love. Thank you all once again, and if you haven’t already, please consider adding The Dark West to your Wishlist , it makes a massive difference for us!

    • Steam
      The Dark West is Coming to Steam Next Fest with an Updated Demo!

      We are incredibly excited to announce that The Dark West will be officially participating in the upcoming Steam Next Fest ! Following our previous playtests and the invaluable feedback we received from you all, we’ve taken the time to really refine the experience. What to Expect in the Updated Demo Performance Optimizations General Bug Fixes Enemy/weapons balance changes And a few surprises! The festival kicks off on Monday, October 19 and wraps up on Monday, October 26 . The new demo will be available to download directly from our store page as soon as the event begins! You can support us by: Jumping into the demo during the fest, streaming it, and sharing your thoughts in the steam community, or in our discord! Wishlist the Dark West if you haven't already. It is the absolute best way to support us! Join the Discord: Drop by our server (through the QR code or the Link in our socials) to share your feedback directly with the team and connect with the rest of the community.

    • Steam
      Dev Vlog 10 - Environment

      Hey everyone! We’re back with another behind-the-scenes look at The Dark West . This time, we’re diving into the game’s environment design with our Environment Artist, Piotr. He shares his background and tells the great story of how a surprise message from an old friend led him to take a leap of faith into a brand new role at the studio! In this video, Piotr walks us through his workflow and the immense freedom he has when shaping the game's visuals alongside the team. He gives us a behind-the-scenes look at an abandoned mine level he is currently developing, showing exactly how he uses tools like Mesh Paint, PCG, and Foliage to bring the world to life. He also shows how adding the right lighting, and a little bit of gore , perfectly captures that classic The Dark West atmosphere! Thank you for all the support as we continue to build this world. See you in the frontier! Wishlist us here: Join the community Discord here:

    • Steam
      Important Update: Demo Going Offline Sept 1st

      Hello everyone! A massive thank you to everyone who played The Dark West demo and shared their feedback! Your support over the last two months has been incredible. To ensure we deliver the absolute best experience for the upcoming Steam Next Fest , we will be temporarily removing the current public demo on September 1st . We're taking it offline to give it a proper overhaul, but don't worry, you'll be able to play a fully updated version during the October Next Fest ! While we work on these improvements, we’ll keep sharing behind-the-scenes looks , dev vlogs , and sneak peeks at what's coming next. Thank you for helping us shape the game!

    • Steam
      Dev Vlog 9 - Illustrations and Concept art

      Hey everyone! We’re back with another behind-the-scenes look at The Dark West . This time, we’re diving into the game’s visual development with our Illustrator and Concept Artist, Polo McPrieto. He shares his background and tells the amazing (and funny) story of how he joined our team, only to discover his art was already being used as a reference for the game! In this video, Polo walks us through his creative process, the freedom he has in shaping the game's visuals alongside our Game Director, and how he incorporates deep inspirations like Zdzisław Beksiński into his work. He also gives us a sneak peek into what he's currently designing, including the custom poker cards for the game, and leaves a very encouraging message for fellow artists in the industry. Thank you for all the support as we continue to build this world. See you in the frontier! Wishlist us here: Join the community Discord here: