
Last Epoch
Last Epoch news
News and announcements for Last Epoch.
Official announcements
All announcements on Steam →- SteamLast Epoch Hotfix 1.5.2.1 Notes
Bug Fixes Arena Fixed an issue where players could not navigate up the stairs in Champions Gate. Skills Summon Tide Elemental Fixed an issue where visual effects from the minion could hide the other visual effects including enemy attack indicators. Dreamslash Fixed a bug where triggering Dreamslash from the Portentous Rage buff would still allow players to be moved by Dreamslash. This and similar effects will now instead create a Dreamslash that independently moves its maximum range, similar to those created by the Nightmare Steel node. While the Nightmare Steel node is allocated, Dreamslash will no longer attempt to prioritize targeting enemies near the player when they are not hovering directly over an enemy. Items Fixed a bug where corrupting Unsated Rage could sometimes result in the item losing its variant modifier. Fixed a bug where corrupting Frostbound Solitude could sometimes result in the item losing its variant modifier. Fixed a bug where corrupting Withstand the Elements could sometimes result in the item losing its variant modifiers.
- SteamLast Epoch Patch 1.5.2 Notes
Rage of Morditas The Bloodrage buff, Revitalizing Rage, will no longer be applied to characters that have effects that grant ward per missing health. Skills Lightning Blast will no longer chain to breakable objects, unless the total number of chains exceeds the number of non-breakable targets. Merchant’s Guild The minimum amount for automatic price lowering in the Bazaar is now 1g, down from 500g. Quality of Life UI Updated success and error notification icons. Updated Rage of Morditas button sprites. Added harbinger available icon in Nexus UI for each timeline. Audio Updated SFX for Nexus UI. Bug Fixes General Fixed some movement skills not being castable when you target Lagon tentacles. Gathering Storm Shrine: Fixed an issue where the cold conversion spikes would spawn in the air. Acolyte Skills Bone Curse Clarified the Bone Curse skill tree descriptions for Defile Defenses and Crippling Anguish so they say when their effects apply. Summon Wraiths Fixed an issue where Summon Wraith minions spawned at the cursor location by default instead of near the player. Chthonic Fissure Fixed an issue with the Chthonic Passage node where the Acolyte looked like she animates in place and then moves. Harvest Fixed a bug where rapid casts of Harvest via high attack speeds or in party play would occasionally cause its scythe visuals to increase over time. Drain Life Fixed a bug where the Malignant Discharge node would have no effect unless the Virulence node was also allocated. Rogue Skills Dreamslash While using the Nightmare Steel node, shadows that copy Dreamslash will now aim towards the player's cursor, rather than the end point of the player's Dreamslash. Dive Bomb Fixed a bug where the visuals for Dive Bomb would occur faster than intended after multiple casts with the Rushing Wings node allocated. Detonating Arrow Fixed an issue where Detonating Arrow wasn't updating correctly when Jelkhor's Blast Knife was being equipped / unequipped. Primalist Skills Entangling Roots Fixed a bug where the visuals for the Rooted condition would persist longer than intended after multiple casts with the Entrapped node allocated. Summon Tide Elemental Fixed an issue with the description of the Lightning conversion node where it didn't mention that it would not take effect if the wind conversion node had already been taken. Upheaval Fixed a bug in offline mode at certain frame rates where casting Upheaval would cause it to be stuck in place. Sentinel Skills Shield Bash Fixed an issue where Kindling effects were not applied to indirectly triggered Shield Bash casts. Shield Rush Fixed an issue where Shield Rush could fail to restore mana when used repeatedly with Mana Memory. Void Cleave Fixed Void Cleave showing a physical damage icon in the skills panel. Radiant Lance Radiant Lance reliquaries now share a single minion icon with a counter instead of each showing a separate icon with a health bar. Smelter’s Wrath Fixed an issue where the Circle conversion node would allow you to move the decal when spinning. Mage Runic Invocation Fixed a bug with Runic Invocation's Plasma Orb (Fire, Lightning, Fire) where visuals weren't matching the damage location. Flame Rush Breath of Fire now requires a point in Guidance of Flames before it can be allocated. Items Fixed a bug where the "chance to apply Marked for Death on block" corruption affix could trigger on hits that were not blocked, and could in some cases apply Marked for Death to the player. Chorus of the Anurok: Fixed an issue where in offline Anuroks would fail to spawn until you summoned another minion. Fixed an issue where Harbinger Needles would continue filling the slot they were in after consumed until the player moved to a new scene. Fixed the Increased Mana and Mana Regen affix showing a number instead of its name in the forge. Fixed a bug where the "1% more damage with Entangling Roots per 2% increased area for area skills" modifier on Caretaker's Regrowth was not affected by sources of increased area within Entangling Roots's tree. Fixed a recently introduced bug where Stygian Coal did not display a value for its "increased Stygian Beam frequency per point of intelligence" effect. Unsated Rage: Fixed an issue where Bloodrage buffs displayed a tier listing. Campaign Fixed freeze effect while riding the chain elevator. Fixed transition in Liath's Tower. Monolith Fixed Demigod's Ascendance showing a leaver penalty in the echo tooltip (this is just a UI change, it was never applying a penalty). Fixed a minor rendering issue with the void egg props in Forsaken Hamlet when at low screen space reflection settings. Fixed an issue that would cause portal visuals to be duplicated after entering an Echo. Dungeons Fixed an issue where using a dungeon ability while having a cooldown skill in the left-most skill slot would trigger its cooldown. Random Encounters Fixed an issue where the Bloodrage ability Ice Shards wasn't displaying correctly in online mode. Potions spawned by Revitalizing Rage and mines spawned by Coalescing Rage are now properly spawning within reach. Fixed an issue where Weavers Will items would not gain progress by killing enemies in the gauntlet phase of Rage of Morditas events. Fix cases where Rage of Morditas encounters could spawn far from the player spawn in offline mode. Merchant’s Guild Fixed swapping stall type via the dropdown when there was also an item in the listing container. Fixed the mouse scroll wheel inconsistently scrolling the filter UI. Enemies Fixed issue with Baroness Boss where she would T Pose during death or when attacking. Fixed Lightning Elemental bug where his body would not disappear after dying. Fixed an issue where some of Rahyeh, the Black Sun's attacks would linger after death. Fixed numerous bugs where boss enemies had summons and damaging abilities unintentionally persist after their death. Fixed Swollen Corpse Champion to display its rightful name: Lord of Entrails. Lightning Elemental: Fixed a visual issue with their death animation. Omens: Fixed an issue where they would move while lasering if you walked away from them. Scalebane Swarmkeeper: Fixed a visual issue with its circle swarm attack. Gorilla Enemies: Fixed an issue where the timing of their ground pound attacks was not lined up with their animation. UI Fixed an issue where the Passives menu would always default to the base class tree when opening instead of remembering the last tree you had open. Duplicate notifications are no longer displayed (e.g. if you proc the same prophecy back to back rapidly). Removed prophecy charge gained notification (the HUD tracker handles this better with less visual noise). Fixed the "Side Panels Offset (Widescreen Only)" setting missing icons in its buttons. Merchant’s Guild: Fixed price lowering summary not formatting as currency (missing commas). Merchant’s Guild: Added tax and price lowering summaries to the list item confirmation modal. Merchant's Guild: Fixed an issue where "Clear All" didn't clear text field input in the Bazaar Affix Picker UI. Circle of Fortune: Fixed prophecy rewards displaying a shadow where the item drop count text is displayed even when the text isn't displayed (i.e. for reward types that drop a single item). Controller: Fixed an issue where pressing and releasing the interaction button too quickly could trigger a double interaction in the Stash or Echo Web. Fix party overview background color to match party minimap arrow icon color. Fixed a bug where you couldn't pick a reason to report a player using gamepad. Fixed an issue where Nexus panel could've been opened accidentally using gamepad. Removed incorrect tooltip on the weaver tree point icon in the Nexus panel. Fixed empty boxes appearing in the German Weaver Idol Enchanter help text. Fixed shard and blessing tooltips sometimes showing the corrupted or ruined border of a previously hovered item. Rage of Morditas: Controller: Fixed an issue where opening the Radial Menu did not close the Ritual Rewards interface. Stopped item labels movement being delayed slightly, giving the appearance of them wiggling as you move around. Updated the controller B / Circle cancel flow to reuse the existing logic, allowing players to return to the Harbinger roster instead of exiting to gameplay. Fixed an issue where affix shard quantities were no longer visible in the crafting materials window. Fixed Rage of Morditas notification that had text overflowing its borders. Fixed an incorrect size for the information modal for the Passives Panel. Fixed incorrect size scaling for Rage of Morditas bloodrage charges progress HUD. Fixed Rage of Morditas item tooltips not appearing immediately after performing Bloodrage actions on gamepad. Other Made a variety of adjustments to text in non-english languages. Fixed an issue where Acolytes would hold staffs and spears incorrectly on the character select screen. Fixed an issue where pressing Start/Options on a gamepad during loading screens could trigger the menu’s focus highlight. Fixed issue causing some stereo assets to playback as mono. Increased projectile smoothness in offline.
- SteamLast Epoch Hotfix Patch Notes 1.5.1.2
Bug Fixes Monolith Removed Yrun from spawning in Monoliths and in the Gauntlet of Strife. Dungeons Fixed players getting stuck after using a key to retry boss fights in dungeons. Weaver Tree Fixed corrupted copies from the Portents of Blood weaver node sometimes being impossible to list. IMPORTANT: If you have an item generated before this was fixed, it can never be listed on the Bazaar and we cannot fix them to allow this. Any items created from this node going forward can be listed without issue. Skills Cinder Strike Fixed a bug where the Flame Engineer node could still cause Explosive Traps to be created if you had negative mana. Fixed a bug where the Explosive Lash node would not consume mana if flasks are replaced by Explosive Traps via the Flame Engineer node Encounters The Ascendant Firstborn at the end of the Cenotaph of Worlds now properly summons Fateweaver Atropos at the beginning of its encounter. This also fixes cases where the Ascendant Firstborn would unexpectedly become invincible forever at the beginning of its encounter.
- SteamLast Epoch Hotfix 1.5.1.1 Notes
Bug Fixes Performance Fixed issue where players would experience brief freezes when loading into Caves, Tombs, and Cemeteries. Rage of Morditas Fixed Rage of Morditas gauntlets sometimes not having enough monsters to complete. Removed Wolven Cocoons and Dusk Spiders from respawning during gauntlet. Rage of Morditas rewards and corrupted items created by the "Portents of Blood" Weaver Tree node can't appear as already ruined. Monolith Fixed Monolith’s boss Yrun spawning invisible damaging zones. Fixed endgame version of Yrun spawning outside Empowered Monoliths. Encounters Fixed black textures appearing in Caves, Tombs, and Cemeteries. UI Fixed an issue where the Stash Dropdown and Merge button could be missing in Legacy for characters from a season that just ended. Items Eternal Font, Death Dance, and Gift of the Eidolon now only drop in zones that are level 80 or higher.
- SteamLast Epoch 1.5.1 Patch Notes
Bug Fixes Skills & Passives Dreamslash: Fixed an issue where it was possible for the player to end up within the hitbox of Yrun, Champion of Morditas using Dreamslash. Fixed an issue where casting cooldown abilities while too close to 0 mana could lead to them going in cooldown without being casted. Campaign Fixed an issue where in the time rift campaign scenes you could miss the waypoint of the previous region and would need to walk back. Monolith Pinnacle Morditas can now be challenged by Legacy and Offline characters. Demigod's Ascendance: Fixed an issue with a flickering light when first entering the scene. Factions Circle of Fortune Fixed and adjusted the Lens of Tyranny. Previously it gave around 1.5x base charge rate if you had no banked favor, but the exact amount was inconsistent, and if you had favor banked it would consume it at 100% of the rate of favor gained to result in 2x base charge rate. Now it gives 2x base charge rate if you have no banked favor, and if you have favor banked it will consume it at 10% of the rate of favor gained to result in 2.1x base charge rate. The description has also been fixed to accurately reflect its functionality. Fixed the Circle of Fortune Rank 3 bonus creating regular idols instead of omen idols when it procced on an omen idol drop. Merchant's Guild Fixed the price suggestion info button missing an icon. Fixed the price lowering inputs being difficult to type in with gamepad. UI Fixed an issue where hitting the escape key no longer closed all open panels. Fixed an issue with Bonus Stability appearing wrong when a player exited and then re-entered an echo. Fixed an issue where clicking on a quest would not change the map's focus to the target location. Other Fixed an issue with the Monstrous Rage bloodrage buff where the minion explosion wasn't always occuring when it should. Rage of Morditas rewards and corrupted items created by the "Portents of Blood" weaver tree node can no longer appear as already ruined. Added a new age rating screen for Korean audience. Updated the Icons for: Moltenplume Veneer Frostborn Vengeance Updated the preview videos for: Ashheart Summon Sabertooth Cosmic Ballista Frostborn Swipe Frostborn Vengeance