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    Last Epoch

    Last Epoch

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    When has the previous Last Epoch season started?

    The previous Last Epoch season - Season 3 - Beneath Ancient Skies - has started Thu, 21 Aug 2025 16:00:00 GMT

    When has the previous LE season started?

    The previous LE season - Season 3 - Beneath Ancient Skies - has started Thu, 21 Aug 2025 16:00:00 GMT

    When is the previous Last Epoch season ending?

    The official end date of the previous Last Epoch season has not been announced yet.

    When is the previous LE season ending?

    The official end date of the previous LE season has not been announced yet.

    Started 82 days ago
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    Next season

    When does the next Last Epoch season start?

    The official launch date of the next Last Epoch season has not been announced yet. It is likely starting To be announced

    When does the next LE season start?

    The official launch date of the next LE season has not been announced yet. It is likely starting To be announced

    To be announced

    Statistics

    N/A days
    Average Duration
    2.67
    Average Per Year
    4:00 PM UTC
    Usual Start Time
    139 days
    Max Duration
    Launch season
    31 days
    Min Duration
    Imperial Uprising Cycle Event
    Calculations based on 5 confirmed historical entries. Oldest season in aRPG Timeline's archive started February 21, 2024.

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    Game news

    Eterra Monthly: Oct. Edition 2025

    Hello Travelers, Welcome to another edition of Eterra Monthly. It’s been an exciting year for Eterra. New enemies, builds, and opportunities. But October saw some old faces return to the world of Last Epoch. Get ready as some new initiatives are taking the lead for some old friends (and foes) to light the way toward a bright future. Patch Review The team has been focused on Season 4 and beyond, so they delivered one patch in October to resolve an engine vulnerability in Unity.. Patch 1.3.6 - Patched Unity Engine vulnerability - This engine upgrade is for Unity Security, and we do not expect any noticeable differences with this engine upgrade. Please continue to use the in-game bug reporter if you happen to encounter any bugs or issues. Eyes on Eterra The EHG team has been doing its best to “exterminate the nest” of bugs. Sometimes it’s a simple task, and that’s why you see so many patches and hotfixes at the beginning of a season. But there are still more running around impacting your gaming experience, and we're asking for your help. We’ve opened up this forum post where you can record your own long-standing bug problems. The Community team will be your voice and put these in front of developers to prioritize. With that in mind, we have a forum post here where you can record your own long-standing bug problems. We’ve also seen a few people who do not want to create a forum account just to report a bug. We get it and completely understand. But please know that having your responses in one place, instead of having to hunt for them elsewhere, will make solving these issues exponentially easier. In an effort to help us locate any new bugs, we’d like everyone to be aware of some new information on our Support site. You can find a handy How-To guide on submitting bug reports right here. It’s important that bug reports are as detailed as possible to help the team track them down and find their cause, so please give it a read so we can work together to squash them quickly. Mike's Teasers The month of October was a bit lighter on teasers, but what we did see sparked lots of discussions amongst Travelers. First on the teaser list were two skill cards for Fire Aura. Mike gave us a “cryptic” teaser, which sparked a ton of theories. Feel free to hop down the rabbit hole. We might see you on the other side. Build Spotlight You can fire your gardener; he’s not cutting it anymore. It’s time to mow the yard, and Eterra is looking a little overgrown with enemies. This month’s Build Spotlight goes to Wiz52 and their Holy Lawnmower. A Melee Tank Paladin build focusing on Rive, Healing Hands, Smite, Sigils of Hop, and Holy Aura. Rive is the star of the show with this dual-wielding build that can push 1000 Corruption and more. That means your white Nikes won’t be stained with void ooze anytime soon. Check out the Official Build Guide to see exactly how it works, but here are a few things to get you started. According to Wiz52, “The core of build is to use Rive in order to proc Healing Hands, which is going to be our main source of damage and ward generation.” That means you only need to focus on one skill. A nice passive change of pace compared to some of the more involved builds we’ve showcased. Using Palarus’s Sacred Light will auto-cast Smite 3 times per second while also buffing fire damage and attack speed. We already mentioned you’ll want Palarus’s Sacred Light, but you’ll also want Eye of Reen for increased damage output thanks to stacks of Reen’s Ire. Orian’s Sun Seal seems to be the only other must-have for this build, which means there is room for you to lean into a few other items you really love. So, give this a try and get to mowing down mobs. Community Fun Halloween has come and gone but Autumn is still in full swing. Let’s see what’s cooking in the community kitchen! This Fall season, we are making Sweet Burning Amber. A delicious candied Pumpkin recipe that is sure to be a hit around the house, or at your next party. And don’t worry, if you don’t want to use sugar, you can use alternatives and still get the same tasty results! We all remember the phenomenal pumpkin carving made by Vezidroga last year. If you missed it, take a look for yourself. After that, they put their skills to the test and built the Last Epoch Logo that Mike proudly displays on the Dev Streams. This year, the pumpkins are back and sporting some truly incredible work. Pumpkin carving is so much fun, and some people go pro! But the team is just honored to have a few ghoulish gourds dedicated to their hard work. Check out The Reddit Post to see it all and more. And to you, Vezidroga, the little things matter, and this is no small achievement. Well done, and as always, thank you for your time and effort. What's Next? As we approach the long-awaited Season 4 of Last Epoch, you can bet the team is working hard to build all-new content for you to enjoy. But we can’t do it alone. That’s why EHG has chosen to raise up the CT Program. The CT Program is filled with players who are passionate about Last Epoch and the future of its content. Thanks to these Travelers, Last Epoch Season 4 will be getting the attention it deserves, having been tested and broken by members of the community. Now, some of you may be wondering how to join the CT program. Testers are selected from the community based on their knowledge and passion for Last Epoch’s success. As it stands, we have more minds than a zombie buffet to help us craft another awesome season for you all. Coming Soon: All-New Community Corner Streams On an unrelated note, you may have noticed that Wednesday mornings have been quiet in the Discord. The CM Cozy Stream is going on a bit of a hiatus. We can promise you, the CM team is still around and the streams will be coming back, but we’ve taken some time to put our heads together looking for some new activities to bring you. To give you a Fun-Sized taste of what we’re working on, you’ll soon be able to watch the new Community Corner Stream on Twitch. Enjoy new Challenge Streams, Game Shows, trivia, Dev guest, interactive streams, and so much more! It’s no small task, and the team is really working hard to make it worth every minute. In the meantime, we encourage everyone to come join our Discord and hang out with the community. It really is a great place to find like-minded gamers and keep up with the finer details of Eterra. If you need a link to get there, look no further! https://discord.gg/lastepoch Thank You This has been Eterra Monthly, a report on the happenings and changes in the world of Last Epoch. We hope you have enjoyed this month’s report and will see you all again soon.

    Eterra Monthly: Sept. Edition 2025

    Hello Travelers, and welcome to a special edition of Eterra Monthly! We know, we missed the month of August, but we had a very good reason to do so. August was the launch of Last Epoch Season 3: Beneath Ancient Skies! The studio was hard at work to bring you a smooth start to the season, and we are proud to say, it was a success. This does not mean we are going to pretend all of the craziness in August didn’t happen and skip it. This edition is special for a few reasons: First, we will be packing together two months of Eterra Monthly into one big special edition so that you won’t miss a thing, secondly, we have a new traveler that would like to introduce himself to the community, and... The third is… Happy Birthday, Eterra Monthly! One year ago, your Community Management team got together and created the very first Eterra Monthly. Your enthusiasm and feedback have kept it alive and kicking ever since! We will be taking a look at some of the big headlines this past year has brought us. We want to thank every one of you for helping us on this incredible journey. We are far from finished. Eterra Monthly has been an absolute joy to create. We will keep it going to make sure everyone has the chance to experience the very best of, not just Last Epoch, but the community that has been so amazing to us over the years. From your Suggestions & Feedback to your Fan Art, the Last Epoch community has been supportive and honest with us in ways we never could have hoped. So, thank you for being a part of what makes Last Epoch and Eleventh Hour Games so strong. Thank you all again for making Eterra Monthly a success. Let's get into the latest edition! A New Traveler Joins Us Hello Travelers, My name is Derrick Gennrich, and I'm excited to introduce myself as the new Player Experience Manager at Eleventh Hour Games. My role is to ensure that your experience with Last Epoch is exceptional and engaging, not only in the game itself, but also in how we connect with you as a community. At its core, my job is to build and maintain a strong relationship of trust between Eleventh Hour Games and our players. That means delivering proactive support, engaging meaningfully with the community, and keeping our communication clear, open, and transparent. I'm looking forward to working closely with the team and all of you to make sure your voice is heard, your experience is valued, and that together we continue to grow Last Epoch into something truly special. Thank you for welcoming me into this incredible community. I'm excited for the journey ahead. # Patch Review 8-21-25: Patch 1.3 August was the stage for Last Epoch Season 3: Beneath Ancient Skies. But it wasn’t the only patch for the month. If you haven’t already, you can check out the Patch Notes. 8-28-25: Patch 1.3.1 Patch 1.3.1 was the first major update to come out one week after launch. This patch included a multitude of bug fixes for passives, issues with offline cosmetics, and much, much more! 9-3-25: Patch 1.3.2 Patch 1.3.2 was the first major update to ring in the month of September. This patch included some performance improvements, enemy balance changes, and more. 9-10-25: Patch 1.3.3 Following what would become a consistent update cadence, Patch 1.3.3 addressed several skill issues, performance issues, including a couple of memory leaks, and extra adjustments. 9-17-25: Patch 1.3.4 This time, the patch addressed several skill bugs, UI issues, and tweaks to the camera in the Sanctuary of Eterra to help prevent motion sickness. You can read the rest in the Patch Notes. 9-24-25: Patch 1.3.5 This time, we addressed skill bugs, controller and WASD issues, and more. Hotfix Rollout \[8-21-25: Hotfix 1.3.0.1] https://(https://forum.lastepoch.com/t/last-epoch-hotfix-1-3-0-1-notes/78800) - Fixed a bug where Aspirant’s Arrival’s benefit was not removed after an indirect cast of Runic Invocation or Glyph of Dominion received the benefit - Fixed a bug which caused Doom Brand to trigger the wrong explosion ability which caused it to deal 21 base damage with 100% added damage effectiveness instead of the 80 base damage with 400% added damage effectiveness as stated in the Patch Notes. - & More 8-22-25: Hotfix 1.3.0.2 - Fixed an issue causing Audio to periodically mute - Fixed an issue causing transitions to leave a player invulnerable to damage - & More 8-23-25: Hotfix 1.3.0.3 - Fixed a memory leak that would occur when interacting with stash items - Added multiple failsafes to prevent progression blockers with The Silent Coast and The Garden. - & More 8-24-25: Hotfix 1.3.0.4 - Fixed an issue where the memory amber bag from Skarven was not working correctly. - Fixed an issue where the player’s material count didn’t visually update correctly when buying materials with shift + click from Skarven - Removed the ability to sell items to Skarven 8-25-25: Hotfix 1.3.0.5 - Fixed a Bug causing Runes of Shattering to display a false inventory count - Fixed a Bug causing Primordial materials to fail to transfer into the keys tab when the Transfer Materials button was pressed - & More 8-28-25: Hotfix 1.3.1.1 - Summon Bear - Fixed a bug where repeatedly allocating the Barbed Thorns or Toxic Growths nodes would cause their benefits to apply multiple times - Increased Time Beast Encounter Frequency - Time beast encounters are 21% more common. - Reduced the number of non-cave encounters between cave encounters. 9-4-25: Hotfix 1.3.2.1 - Merchant and Black Market Tokens now drop correctly. - This means that only players aligned with Merchant’s Guild can find them. - Glyph of Envy should no longer drop in early content. - Merchant Token, Black Market Token, and Glyph of Envy have all had their drop rates adjusted and slightly increased. 9-10-25: Hotfix 1.3.3.1 - Fixed a recently introduced bug where node allocations in Bone Curse’s tree had no effect - Fixed issue where the Temple of Eterra quest would fail to complete. 9-25-25: Hotfix 1.3.5.1 - Reverted a networking change resulting in a number of enemy and minion models sometimes appearing to stutter. Eyes on Eterra We’ve been seeing a bit more chatter about recommended and minimum specs for Last Epoch. We have updated this information on Steam. With the speed at which technology advances, we want to make sure everyone understands what is needed to enjoy a great experience in Eterra! The Community Management team recommends checking out GeForce Now as an alternative to enjoying Last Epoch if you don’t have the hardware for it. GeForce Now is a Cloud Gaming service hosted by Nvidia. All you need is an internet connection and a copy of Last Epoch. GeForce Now allows you to turn almost any device, Mac, TV, phone, iPad, Steam Deck, or whatever you prefer, into a powerful gaming PC. The best part, it’s FREE! Of course, there is a premium subscription available if you wish, but you won’t need it to start enjoying your favorite games. Go check out GeForce Now for yourself so we can see you in Eterra. Mike's Teasers Mike’s Teasers were lighter than usual for a two-month period, but that doesn’t make them any less exciting. Be sure to check out the Official Last Epoch Dev Stream , every Friday on Twitch to see the reveals live! First up, he teased the new Loot Filter Sounds that came with Season 3. These can be used by you now! Loot Filter SFX We also got to see the new Verdant Swipe Cosmetic and a new Staff Cosmetic. These are available now, too. Mike teased 3 brand new concept art.. What do you think these are? Take a guess in the comments! Tying up the end of the month, We got a good look at some new Class and Skill Nodes. Build Spotlight Harvest the weak, Flay the ones who run. Let your enemies learn the face of Death! Travelers, it’s time we remind the world of Eterra what we are capable of. This month’s Build Spotlight goes to https://www.lastepochtools.com/build-guides/flay-harvest-lich---grim-reaper . Wick personally had the opportunity to test this build on the Discord Cozy Streams, and the pure terror this brings to the battlefield is deserving of attention. Now, let’s get one question out of the way: Is it a super-powerful, Uberroth one-shot, Meta build? No. As usual, we sought out a build that didn’t follow the meta but was still powerful enough to make it worth the attention. This build relies on constant movement and excels at chasing distant enemies (or lizards) who are always on the move. Rotating between Flay, Evade, and the Reaper Form Reap ability, you will be darting and flickering around the map faster than your foes can keep up. Layer in Aura of Decay and Death Seal, and you will feel unstoppable with this engaging, Rogue-mimicking build. So what do you need to know? BlueBeyond explains in their own words, “This build relies on 2 uniques, luckily neither is required to be LP, and both are relatively easy to get at the beginning of Monoliths.” This means you can start grinding for the good stuff earlier, and really, that’s why we are here. Start your search with Army of Skin for boots. These will help give you up to 78 more damage for Harvest and will buff your Flay from 3k crit to 8k crit WITHOUT LP! Next is the Traitor’s Tongue . A versatile dagger with a bonus dependent on which hand it’s carried in. For this build, it’s recommended to keep it in your off-hand. That’s right, we’re using the new Lich Dual-Wield node too! Following the build guide, you’ll find that there is no other gear mentioned, but take a look at the build equipment at the top of the page, and you’ll find some awesome suggestions. Velocyn’s Jaw has been amazing with this build. But we would be doing you a disservice by not mentioning a few important factors before starting this build. Pros - Fast Mapper - Easily Farmable Unique items - Insane DPS Cons - HP is halved to get lowlife bonus - Melee (huge AOE so only kinda melee) The lowlife has taken some getting used to, but thanks to a constant stream of ward and leech abilities, it hasn’t been a problem. Give this build a shot if you want to test out all the cool new options for the Lich in Season 3. You won’t be disappointed. Community Fun How Tanky is Judgement Paladin? ….yes! Have you ever wondered how powerful a Judgement Paladin build could be? Well, Djakamoe on Reddit has the answer for you. The video shows off their character facing off against a Shadoe of Orobyss. There was so much chaos, we were half surprised the character didn’t come out covered in smoke. Last Epoch Beach Episode Itsallcakes on Reddit was just enjoying some time on the beach in Eterra. We agree, the scenes are beautiful. Be sure to stop and enjoy them the next time you find yourself passing through. ThisAreOr on the Last Epoch Official Discord has been having some fun with LE-themed Magic: The Gathering cards again. This time featuring some art from Season 3, and a transforming Acolyte Planeswalker. Seeing these makes us wonder if Bird Tribal is a good deck in Commander. We might need to try it out. What's Next? Travelers, If you watched Sony’s State of Play today, you saw a couple of bits of exciting news. Last Epoch is coming to PlayStation 5 AND is getting a major expansion called “Last Epoch: Orobyss.” While we aren’t ready to say much about what’s included or when you can expect it just yet, Orobyss represents our most ambitious plans to date, both in story and content. You can learn more about Last Epoch: Orobyss and the PlayStation 5 release by checking out our post over on PlayStation's Blog . In the coming weeks, we intend on sharing a bit of our plans for Season 4 and Beyond, as well - so keep an eye out! This has been Eterra Monthly, a report on the happenings and changes in the world of Last Epoch. We hope you have enjoyed this month’s report and will see you all again soon.

    Last Epoch Patch 1.3.5 Notes

    Bug Fixes Skills & Passives Fixed an issue where some abilities (Example: Thorn Shield) would fail to cast at all in specific scenes (Example: Sepulcher of the Lost Woven Echo) while using a controller. Disintegrate: Fixed an issue where Flame Vent would not cast Fireball if there were no enemies nearby. Rip Blood: Fixed an issue where using Rip Blood with a controller would attempt to target enemies outside its range. Summon Raptor: Fixed multiple issues with the Challenger Node: The caster no longer erroneously receives Rampage Rampage will be properly put on cooldown with its cooldown reduced. The raptor companion will have Rampage properly applied on interaction with a rare enemy or a boss. Campaign Fixed an issue where the transition notification would not display on for transitions initiated from the Map menu using the "Quick Travel" button. Dungeon Fixed an issue where the transition label would appear over inactive doors in dungeons. Enemies Fixed issue where enemy health scaling from party size was not being applied to some enemies. Fixed an issue where enemy raptors that were meant to have feathers did not. Fixed a variety of small issues with the T-Rex enemies audio. UI Fixed an issue where new tabs/categories appeared in stash search results even though they shouldn't have. Fixed an issue in the stash tab priority ui where opening the "type" option would cause visual problems. Text Fixed various text localization issues across multiple in game areas. Other Fixed an issue where using WASD in alternate mode would cause the character to get stuck in the running animation after picking up gold. Fixed an issue where, on the character selection screen, normal characters that no longer had the deathless tag would erroneously be filtered out of the "Normal Characters" category. Fixed an issue where sliders in the settings menu could not be decreased using the arrow keys. Changes Item, Affix, & Enemy Balance Enemies Disabled target updating after initial cast on some Rift Beast attacks. Visual & Sound Updates Enemies & NPCs Updated the indicator for Majasa's fire attack. Updated the indicator for Majasa's poison falling rocks attack. Updated Majasa's poison sphere visual to improve visibility. Hotfix 1.3.5.1 Reverted a networking change resulting in a number of enemy and minion models sometimes appearing to stutter.

    Archival Seasons

    Season 2 - Tombs of the Erased
    Started Apr 17, 2025Ended Aug 20, 2025126 days
    Imperial Uprising Cycle Event
    Started Sep 19, 2024Ended Oct 20, 202431 days
    Season 1 - Harbingers of Ruin
    Started Jul 9, 2024Ended Sep 19, 202472 days
    Launch season
    Started Feb 21, 2024Ended Jul 9, 2024139 days