
Hero Siege
Hero Siege news
News and announcements for Hero Siege.
Official announcements
All announcements on Steam →- SteamSilent Patch (Hotfix)
We messed up Marauders Big Bo-oM yesterday so we decided to push this silent patch, download the patch (if you dont see one, verify your files) and login, no version number bump so we dont need to throw people out of the game. here are the notes: - Reverted Big Bo-oM structural changes so its mechanically what it was before, fps improvements still work tho. - Added Spell tag to Thunder Fury and Lightning Fury base skill + Lightning Fury augments - Fixed the crash on dark oath with the healing and benediction - Buffed Big Bo-oM damage by 1 per point - Buffed Surgical Blood Letting damage by 4% per point
- SteamPatch 7.0.11
- [Ether Overworld] Buffed Treasure Chests node from 1% to 3% chance - [Ether Overworld] Buffed Presence of Evil from 1% to 8% chance - [Ether Chaos Pillar] Added Whispering Prophet Ether node to Chaos Pillars which gives 0.5% Chance per pillar tier to contain a Prophet’s Wisdom - [Ether Prime Evil] Buffed Infernal Ascendancy from 15% to 40% chance - [Ether Prime Evil] Buffed Infernal Bodyguards from 1 to 2 - Sub skill nodes now show tags in tooltips (major nodes) - Lowered the loot penalty from not tagging a monster when it dies in group play by 50% and removed it on blood pacts entirely. - Changed minimum basic jump length on controller from 160px to 240px when jumping. You can change this from the cursor length slider in the context menu when pressing down the left thumbstick and moving the right thumbstick up and down. - Tweaked Marksman's Vault jump height to make it slightly faster. - Updated French localizations (by Cpt Sushi) - Fixed physical damage conversion to elemental damage nodes not working at all - Fixed Ruby Gardens Ether node for chests instead of boss not working if you have the other endrixia node active (it made the other unreachable) - Fixed a missing incarnation node links - Fixed 25% chance to spawn up to 10 ruby chests not working in group - Fixed Envenom losing the spell tag when a major node is taken - Fixed Pyromancer Breath of Fire hitbox + corrected the scaling aspect - Fixed AOE indicator on submerged knives - Fixed Cursed Ground not being affected by AOE Size - Fixed 2 of the same codex buffs not merging - Fixed AOE nodes not working on certain skills - Fixed Avalanche of boulders sound being too loud - Fixed Shadow Bolt - Shadows Grasp not inflicting arcane break - Fixed a bug with Chaos Pillar from pack buff - Fixed new skins not working correctly in group play - Fixed Valhalla intro video not playing on Linux - Fixed player animations flashing - Fixed hero level 50 achievement always triggering as Viking - Fixed purgatory on soul spurn not proccing martyr - Fixed Healing Corruption not proccing benediction from Purgatory (Dark Oath) - Fixed Big Bo-oM - Molten Boom trails not working properly + optimized the skills performance by fixing wrong textures being used - Fixed summons "chance to inflict ailments on hit" nodes - Fixed multiple explosion shred related fps issues on pirate etc, caused by the use of wrong textures - Fixed "Poison Cloud" ticking 2 times rapidly - Fixed Codex of Relic Feast not working - Fixed Cannonball - Megashot with a melee weapon and close range getting stuck in place - Fixed multiple sources of attack procs not working and overriding each other, now you can proc multiple at once - Fixed "Extra Damage to Deep Frozen Monsters" > "Extra Damage to Frozen Monsters" - Fixed visual bug where shaman Twisters look like they dont scale with projectile size - Fixed Paradox of Elements node not working - Fixed a crash with Chaos Tower chest
- SteamPatch 7.0.9 (Hotfix)
We are extremely sorry for patching again so quickly, the last patch had some serious errors rendering the game unplayable which just had to be fixed. - Fixed rabies not being counted as an ailment so damage to all ailments wasnt applied - Fixed a serrated chains calculation error - Fixed ignore resistances calculation error - Fixed Taunt causing crashes (both paladin and lancer, possibly others)
- SteamPatch 7.0.8
- Optimized extra damage to ailments stats for better performance - Optimized monster attacks to improve performance when there are a lot of projectiles - Fixed a mistake in ignore resistances and monster resistance calculations, essentially ignore res was 1% of what it should be so all will get a nice damage buff - Fixed the steam item weapons not showing in customize, was a very different issue than we thought. - Fixed Asgard nodes not working with Goblin Patrol and Jewelry Within nodes from Ether - Fixed a fatal brainfart in duration nodes from incarnation tree - Fixed Certain life replenish procs going through lifesap - Fixed a mistake in only dot damage node for burning dot - Fixed a crash with codex and chaos tower spawn - Fixed a crash with Taunt - Fixed a crash with starstruck on shuriken with samurai - Fixed a crash when killing certain mob affixes in chaos tower - Fixed more Tarot stack problems
- SteamPatch 7.0.7
- Adjusted Temporal Echo to now increase the extra cast level by 50% but requiring 6 casts - Lowered the damage of ship monsters in boreal island - Ricochet from monsoon now works with all ranged projectiles - Updated SSF and HC SSF chat name colors as well as basic HC (also updated slot art for SSF HC) - Optimized how dot modifiers are handled which increases dps when projectiles carrying dots hit monsters - Fixed Pirate Cannonball Megashot on melee range getting stuck and projectiles not moving - Fixed codex stack not consumed in some cases when exiting town naturally to the next zone when its a codex zone - Fixed Demolishing Winds not inheriting attack rating etc properly, missing targets often - Fixed Steam weapon skins not showing in rightful categories - Fixed Cheapshot on sand guardians - Fixed incarnation tree not updating correctly when changing tabs - Fixed Codex of Chaos not working with eternity tier - Fixed certain weapon modifiers like min damage etc not working from incarnation gems - Fixed a bug with back accessories like flags bugging out when equipping wings and vice versa (we might want to separate these in the future) - Fixed bricked items from chaos pillars - Fixed Maryo's Pipe with aimbot - Fixed dropping tarot cards from tarot tab - Fixed Incarnation gem slot bugs - Fixed a bug with uber damien with 2 bosses one becoming immortal - Fixed a broken node link in ether causing removing 1 point to kill the whole path