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    Hero Siege

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    Hero Siege logo

    When has the previous Hero Siege season started?

    The previous Hero Siege season - Season 9 - Incarnation - has started Fri, 03 Apr 2026 13:00:00 GMT

    When has the previous HS season started?

    The previous HS season - Season 9 - Incarnation - has started Fri, 03 Apr 2026 13:00:00 GMT

    When is the previous Hero Siege season ending?

    The official end date of the previous Hero Siege season has not been announced yet. It is likely ending August

    When is the previous HS season ending?

    The official end date of the previous HS season has not been announced yet. It is likely ending August

    Started 68 days ago
    August
    Next

    Next season

    When does the next Hero Siege season start?

    The official launch date of the next Hero Siege season has not been announced yet. It is likely starting August

    When does the next HS season start?

    The official launch date of the next HS season has not been announced yet. It is likely starting August

    August

    Seasonal Statistics

    123 days
    Average Duration
    3-4
    Average Per Year
    12:00 PM
    Usual Start Time
    (local timezone)
    203 days
    Max Duration
    Season 8
    84 days
    Min Duration
    Season 6
    Based on 5 seasons tracked since August 16, 2024.
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    Game news

    Final Season 9 Patch

    Catch up experience for leveling alts is here! As well as scaling experience the more Hero Levels you have, and more QOL we think you love! patch 6.9.17 - Every 25 hero levels now increases your experience gain by 12.5% - Your characters will gain a 300% experience gain boost till they reach your season highest hero level (Not Applicable for blood pact characters) - Increased companion loot detection range from 1000px to 1500px - Increased companion speed multiplier from 3.5 to 5 - When out of screen, the companion now teleports to items for faster gathering - Added a jackpot roll for gamba machines that awards the player 500k gold - Buffed gold wins from 1500 > 15000, 4000 > 30000, 8000 > 50000 (this gold is not affected by gold find anymore) - Added Ethering Demon Slayer quest on inferno to kill 100 uber bosses, awards 4 ether points (First in chain) - Added Ethering Monster Slayer quest on inferno to kill 1 million monsters, awards 4 ether points (Second in chain) - Added correct masks to shrines so you dont get stuck in them when jumping towards etc. - Added a system that helps charging skills to not get stuck in terrain. - Added the initial crit damage to Magnum Opus since if the first roll fails, damage is 0% increased - Removed Legion+ monster damage taken cap - Removed the Players Online counter - Added context menu DPS meter position setting by pressing right trigger and moving the box around with your right thumb stick - Added context menu Boss Cooldown meter position setting by pressing Left Shoulder Button and moving the box around with your right thumb stick, by pressing Left Trigger when this is active you can use your right thumb stick to resize the cooldown box horizontally and vertically - Added Player List as a default option in context menu so new players can trade with others - Buffed Rogue Chaos Tower spawn chance from [5 - 22] to [18 - 30] on the Codex of Chaos - Gamepad now uses default action Equip/Use for Consumables and Codexes - Fixed Enhanced damage not working with Ritual Band or El Patron´s Belt - Fixed Items that give "Random Elemental Skills" such as "Sobek´s Fall" - Fixed Ether tree not working if not playing solo (2+ players) - Fixed Exiled Pagans Mantle interacting with other modifiers causing a FCR > MS > DAMAGE > FCR infinite loop. - Fixed Liquor Holster removing metamorphosis skills when vote resetting. - Fixed Voodoo Doll charm not working properly - Fixed offline Hell difficulty slider navigation with gamepad - Fixed serverlist region filter resetting when refreshing - Fixed incarnation tree not working for offline player 2 (PS5 patch is pushed into QA and will be out when its approved)

    Update 6.9.12

    Fixed Physical Damage Reduction and Magic Damage Reduction not working Fixed various smaller crashes and problems Fixed Plague of Rats shadows not being applied the opacity filter Fixed a few borked incarnation nodes such as Power of Mana etc Fixed a broken node link in the down middle-right of the incarnation tree Fixed infinite loop between nodes: Power of Mana > Vital Spirituality > Power Funnel > Repeat Fixed enhanced damage from non weapon items now calculated by merging it to the weapons enhanced damage. This is resulting in damage numbers that exceed buffers and crash the game. Fixed Shield Maiden node giving flat 10% instead of total 10% crit Fixed a bug with 2nd slot weapons while dualwielding Fixed Palading Concentrated Fury not working in groups Fixed an infinite looping damage bug resulting in crash with Gladiator´s Shield Uber Damien is now Fallen Damien, so people dont mix up on vaults. Fixed sub skills not stacking (peg leg + loaded dice for example) If you have the unarmed node chosen, auto equipping picked up weapons is disabled Fixed Enhanced damage and singular skills not working on jewels in the incarnation tree. You can no longer skip the tutorial by jumping the river downwards (gets your character quite borked) Corruption now properly bricks your item We know we have been quite absent in keeping Steam aware of whats happening with these announcements. We will be improving on this

    Server Issues and Login Queues

    Greetings everyone! We are aware of all the login queues and issues with items, merchants etc. We are working to resolve these issues, but it requires some time to get everything done properly. And I emphasize _PROPERLY_ because it is of utmost importance that these systems are done with care, otherwise we can end up with even bigger issues. Here is a statement by our Server Technician: We have identified two main issues that were overlooked prior to the season launch: A bottleneck with the traffic on the "Main"" server that the game communicates with from time to time, especially right after login. This can cause the unfortunate black loading screen right after getting in from a queue that's way too long. The other culprit is related to the long queues as well: We (as in I, the dumb sysadmin) didn't anticipate such a huge portion of the old playerbase coming back to the launch. While this player redemption is a good thing and tells us we're doing something right, there is one thing we didn't do at all; offer migration. Mostly affected regions are Europe 1, Americas 1 and Asia 1. Other Login regions seem to be doing fine. We'll be working over the weekend to address these issues as priority number one. You can expect free account migration from the bloated servers (via HSPortal) and way better performance with the main server as soon as possible. We do not want to make empty promises, but this I promise: we do everything we physically can to get these in early next week, hopefully Monday. - Tom Please be patient, we will solve this!

    Archival seasons

    Season 8 logo
    Season 8
    Started Sep 12, 2025
    Ended April 3, 2026
    203 days
    Season 7 logo
    Season 7
    Started Jun 6, 2025
    Ended September 5, 2025
    92 days
    Season 6 logo
    Season 6
    Started Mar 14, 2025
    Ended June 5, 2025
    84 days
    Season 5 logo
    Season 5
    Started Dec 13, 2024
    Ended March 14, 2025
    91 days
    Season 4.5 logo
    Season 4.5
    Started Aug 16, 2024
    Ended December 13, 2024
    119 days