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    Striving for Light

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    Striving for Light

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    Season 1

    When has the previous Striving for Light season started?

    The previous Striving for Light season - Season 1 - has started Sat, 12 Jul 2025 15:00:00 GMT

    When has the previous sfl season started?

    The previous sfl season - Season 1 - has started Sat, 12 Jul 2025 15:00:00 GMT

    When is the previous Striving for Light season ending?

    The official end date of the previous Striving for Light season has not been announced yet.

    When is the previous sfl season ending?

    The official end date of the previous sfl season has not been announced yet.

    Started 9 months ago

    When does the next Striving for Light season start?

    The next Striving for Light season - Season 2 - Era of Darkness - starts Fri, 24 Apr 2026 23:59:00 GMT

    When does the next sfl season start?

    The next sfl season - Season 2 - Era of Darkness - starts Fri, 24 Apr 2026 23:59:00 GMT

    StartsApr 24th
    ~32days

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    Game news

    Season 2 - Skills & Cosmetics

    Welcome back wanderers! In this announcement post we will unveil the Season 2 release date and a major segment of the new content coming to the Era of Darkness content update for Striving for Light. In case you have missed Part 4 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/537754717717005670?l=english Please keep in mind that everything presented is still subject to change until its release. Season 2 Release Date We are currently aiming to release the Era of Darkness Content Update at: 24th of April So you can already save the date. Of course there will be a leaderboard reset with the start of Season 2. New Skills The content update will bring new skills to the extensive roster of build possibilities. Vulcanic Hit - Melee Skill Each melee hit unleashes a volcanic eruption spreading a burning AoE field, setting enemies on fire and applying burning condition, which has a 50% chance to replicate up to 2 times. Barrage - Range Attack Replacer Your range attacks unleash your projectiles as continuous barrage instead of an instant attack and spread in chaotic movement. You gain +3 additional projectiles. Opening up even more build variety to take on the new challenges that await you in the Era of Darkness content update. Cosmetics - Supporter Pack DLC You might have asked yourself how the cosmetic system will work, and what cosmetics will be available on the upcoming Supporter Pack DLC. You will be able to access the cosmetics from conveniently everywhere within the stats menu. If you wish to change your appearence mid map you are able to do this with a few clicks not interrupting the gameflow. There are 5 categories of cosmetics that will come with the suporter pack DLC. Character Back Attachements (yes including wings) Character Auras Footstep Effects Minipets Boss Finisher Effects Ever wished to have a capibara following you into the darkness and some bringt wings, footsteps and aura that spend you some light? Well soon you will. Ever wanted to rip bosses apart when defeating them. The finisher cosmetics will exactly allow that among other fun effects like making bosses vanish into butterflies. Or perhabs your desire your druid to be bound to nature even more, by root back attachements, flowery footsteps and and a magic butterfly minipet. But maybe your character does not look terrifying enough and you desire your appearance to be more ... dark. Currently there are already over 25 unique cosmetics and the amount keeps growing daily. These cosmetics will allow to customise your character appearance and add unique visual twists to Striving for Light. Furthermore, the Supporter Pack DLC is meant for those that wish to support the future development of Striving for Light. As already mentioned on the last update post: We decided that the Era of Darkness Content Update will be a free content update! Despite the size being more leaning towards a DLC, we do not want to fracture the playerbase, nor following the meta of setting buying incentives by making new content "stronger". We are just two persons loving ARPGs and Roguelites who want to craft the best gaming experience we can, balancing the game to our vision. We decided to rather work on a Supporter Pack DLC where we can implement all the fun ideas for purely cosmetic non gameplay affecting cosmetics, we have collected while being on this ~5 year development journey. Upcoming Announcements We will share the full patch notes when moving closer to the era of darkness release date 24th of April. And there will be an in depth announcement showcasing the full content of the Supporter Pack DLC as soon as its ready in the following weeks. So keep an eye out on these announcements. To ease the wait and fire your excitement for this massive update here is a Era of Darkness Wallpaper for you to download: You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.

    New Maps - Season 2

    Welcome back wanderers! At this announcement post we will unveil a major segment of the new content coming to the Era of Darkness - Season 2 content update for Striving for Light. In case you have missed Part 3 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/529872149958100158?l=english Please keep in mind that everything presented is still subject to change until its release. New Maps As the vast worlds around Ankerath remained undiscovered for quite some time now, we decided its time to add new destinations that bring new variations into your journeys and summon new challenges for all travelers brave enough to venture into the darkness for Season 2 once more! We focused on maps that enrich the palette of available destinations to make your runs as varied and dynamic as possible. These new maps will be available from the start without unlock requirements and will be added into the map pool to bring more variation to the early game progress. Of course these maps will bring new enemies to hunt down, including unique new gatekeeper bosses and new unique boss weapons to farm. These enemies will enrich the existing world events like the aeodra arena or the descent expeditions to bring even more variation into the game. Expanded Endgame Map Tiers With Season 2 we are extending our current 20 endgame map tiers up to infinite map tiers. This will ensure the game difficulty will not plateau at a certain point (we thought no one would ever reach, but got proofen wrong :) ). This will ensure a steady challenge increase to put your build to the test. You might already have spotted some hints for the upcoming Supporter Pack DLC bringing a vast variety of cosmetic options to fashion up your runs. We will share more about the upcoming Supporter Pack DLC on the next announcement, along some further exciting news. We have plenty more major features and content to reveal for the upcoming "Era of Darkness" content update. As already mentioned on the last update post: We decided that the Era of Darkness Content Update will be a free content update! Despite the size being more leaning towards a DLC, we do not want to fracture the playerbase, nor following the meta of setting buying incentives by making new content "stronger". We are just two persons loving ARPGs and Roguelites who want to craft the best gaming experience we can, balancing the game to our vision. We decided to rather work on a Supporter Pack DLC where we can implement all the fun ideas for purely cosmetic non gameplay affecting cosmetics, we have collected while being on this ~5 year development journey. To ease the wait and fire your excitement for this massive update here is a Era of Darkness Wallpaper for you to download: Check back on 20th March. for the next part of the Content Reveal and development update. You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.

    True Roguelike Mode - Season 2

    Welcome back wanderers! At this announcement post we will unveil a major segment of the new content coming to the Era of Darkness - Season 2 content update for Striving for Light. In case you have missed Part 2 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/498345684383040147?l=english Please keep in mind that everything presented is still subject to change until its release. New True Roguelike Mode: Darkness Modes You might have asked yourself why is the Season 2 Content Update not called something Druid related if a new class is a major part of the Season 2 content Udpate...? Well here it is. We are happy to announce that we are adding a True Roguelike Gamemode to Striving for Light in Season 2. With Season 2 the Era of Darkness is spreading corruption on the vast lands around Ankerath, and even breaching the city gates. The Darkness Mode is a new True Roguelike Game-Mode where no meta progression can be taken to your next run. The darkness mode will grant access to the Tree of Darkness, a corrupted version of the Tree of Light that will grant you more powerful powers for your current run. All skill and weapon unlocks will be available from the start in this game mode and Heleja and Goladir will support your venture into the darkness by supplying you with new weapons and skillgems. Darkness Mode comes with 3 difficulty tiers and will allow to experience Striving for Light from a Roguelike perspective. On Darkness Mode you can as well select if you wish to play normal or hardcore mode. Which totals up to 4 new ways to experience Striving for Light. Each run will challenge you to turn the odds to your favour and requiring a new approach to build crafting. You can play the Darkness mode in Normal mode and Hardcore mode and there are separate leaderboards. In darkness mode your run based decision making is all that counts and this game mode is perfect for players that want to simply experience the entire content without spending time to unlock everything first. The separate leaderboards will allow to compete against other players where everyone starts at the exact same point on each run. We put a lot of thought into this new game mode to breath fresh air into Striving for Light and give you more options to experience Striving for Light the way you like it. This game mode is entirely optional. We have plenty more major features and content to reveal for the upcoming "Era of Darkness" content update. As already mentioned on the last update post: We decided that the Era of Darkness Content Update will be a free content update! Despite the size being more leaning towards a DLC, we do not want to fracture the playerbase, nor following the meta of setting buying incentives by making new content "stronger". We are just two persons loving ARPGs and Roguelites who want to craft the best gaming experience we can, balancing the game to our vision. We decided to rather work on a Supporter Pack DLC where we can implement all the fun ideas for purely cosmetic non gameplay affecting cosmetics, we have collected while being on this ~5 year development journey. To ease the wait and fire your excitement for this massive update here is a Era of Darkness Wallpaper for you to download: Check back on 6th March. for the next part of the Content Reveal and development update. You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.

    New Druid Class Announcement - Season 2

    Welcome back wanderers! At this announcement post we will unveil a major segment of the new content coming to the Era of Darkness - Season 2 content update for Striving for Light. In case you have missed Part 1 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/529869613052200406?l=english Please keep in mind that everything presented is still subject to change until its release. New Character Class: Druid We are happy to announce that the Druid character class will be joining the roaster of Striving for Light in the upcoming Season 2. The Druid is a naturebound class wielding and bending the power of nature. The druid calls ancient spirits and constructs powerful totems to shift the odds in her battles to her favour. The Druid comes equipped with the starting weapons: Totemic Staff - A range weapon with 25% chance on attack to create a range totem construct that fires salves of 6 projectiles. Totemic Maul - A melee weapon with 25% chance on attack to create a melee totem construct that freuqently makes the earth shatter dealing melee damage to all surrounding enemies. The Druid Specialisation will grant you access to following specialisations, opening up a variety of new build possibilities: Flicker Dodge: You are shapeshifting into a swarm of fireflies when dodging that trigger 3 melee on hit effect along your dodge path. This limits your dodge regeneration to 1 dodge each 3s. Call Spirit Wolf: Call a spirit wolf companion on each active trinket trigger that attacks enemies with frozen fangs freezing enemies dealing and scaling with companion damage. Lasting for 20s. Glowing Storm: Call firefly companions on each active trinket trigger that create burning AoE effects on attack that deal burning condition to enemies. Lasting for 12s. Fireflies: Call firefly companions on each defeated enemy that create burning AoE effects on attack that deal burning condition to enemies. Lasting for 20s. Totemic Slam: 25% chance on all melee and range attacks to spawn a melee totem construct. That frequently errupts earth shockwaves dealing and scaling with your melee damage. 6s construct duration, attacks each 2s. Totemic Reach: 25% chance on all melee and range attacks to spawn a range totem construct. That unleashes a fixed bullet salve which damage scales with your projectile damage. Construct lives for 6s attacking each 2s. Totem Mastery: 50% chance on all melee and range attacks to spawn a range totem construct. That unleashes a fixed bullet salve which damage scales with your projectile damage. Construct lives for 6s attacking each 2s. We have plenty more major features and content to reveal for the upcoming "Era of Darkness" content update. As already mentioned on the last update post: We decided that the Era of Darkness Content Update will be a free content update! Despite the size being more leaning towards a DLC, we do not want to fracture the playerbase, nor following the meta of setting buying incentives by making new content "stronger". We are just two persons loving ARPGs and Roguelites who want to craft the best gaming experience we can, balancing the game to our vision. We decided to rather work on a Supporter Pack DLC where we can implement all the fun ideas for purely cosmetic non gameplay affecting cosmetics, we have collected while being on this ~5 year development journey. To ease the wait and fire your excitement for this massive update here is a Era of Darkness Wallpaper for you to download: Check back on 20th Feb. for the next part of the Content Reveal and development update. You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.