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    Ravenswatch

    Ravenswatch

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    When has the previous Ravenswatch Content update started?

    The previous Ravenswatch Content update - Hourglass of Dreams Free DLC - has started Thu, 18 Sep 2025 00:00:00 GMT

    When is the previous Ravenswatch Content update ending?

    The official end date of the previous Ravenswatch Content update has not been announced yet.

    Released on Sep 18, 2025
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    When does the next Ravenswatch Content update start?

    The official launch date of the next Ravenswatch Content update has not been announced yet. It is likely starting To be announced

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    Calculations based on 3 confirmed historical entries. Oldest season in aRPG Timeline's archive started September 26, 2024.

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    Ravenswatch Community Spotlight (October 2025)

    Greetings, Ravens! Today, we’re back with a new Community Spotlight! We’ve got a ton of stuff to discuss today, so let’s take a look at what the community has been up to recently. The topics of today's Community Spotlight: New episode of News from Reverie Hourglass of Dreams Update stats Speedrun Scene Community Creations What's next? News from Reverie (October 2025) Don’t want to read? Watch our latest episode of News from Reverie for the video format of the Community Spotlight! Hourglass of Dreams Update The Hourglass of Dreams update launched last month with a bunch of new content and challenges. And as usual, we like to share some statistics with you. Players attempted to steal the shards from the Leprechaun’s Cauldron over 80,000 times ! For the Hourglass of Dreams: some of you tried to trigger the Boss very early, only after 5 minutes into a run, or even less sometimes! And you met your doom with 77% of fails at the Dark Hills Master Nightmare ! In comparison, triggering the Boss just before the original timer ends (up until 3 minutes before) results in an 83% success rate! Now let’s talk about the new quests! Which of the three new mini-bosses was the most deadly of all? At the bottom of the podium, we have Mordred with over 25,000 Heroes killed , followed by Jack’s Ogre with over 90,000 death counts . And finally, at the top, Simorgh, the Giant Roc, with a massacre of 119,000 Heroes . Pretty deadly. Speedrun Scene The Hourglass of Dreams update brought new ways to play in Ravenswatch. With the ability to win rewards when triggering the Master Nightmare, this has created a whole new interest in speedruns of the game! We enjoyed watching your achievements, including SkippyTom ’s current record , set in Adventure with the Rain of Stars modifier, at 4 minutes and 12 seconds. We also have a new breaking record of 2 minutes and 54 seconds in the Two players category, congratulations to syrk and Kozzoko ! Head to https://www.speedrun.com/ravenswatch to upload your attempts! Community Creations B y @Panickerz By @ZeroLogic By @DairyPanda We also sat down with community member PositiveAce for an interview on the Hourglass of Dreams update and what’s next for Ravenswatch. You don’t want to miss it! What's next? It’s time for a Roadmap check! We’re coming to the end of the first year of post-launch support for Ravenswatch. Does that truly mean the end, though…? Let me reassure you, no! We still have a few cards up our sleeve. But let's end Year 1 on a high note with a new paid hero DLC planned for early next year . We’re hard at work on this new hero, and I can already tell you that they look very promising. Do you have any guesses? (There may already be a clue in the game 👀) Aaand that’s it! Thank you for reading this new Community Spotlight. Thanks again for your support on the launch of the Hourglass of Dreams update. We know it was a busy month, but you answered the call of Reverie! We’ll see you soon! - The Passtech Team 🍉 Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website

    The Hourglass of Dreams Update is live!

    Greetings, Ravens! The Hourglass of Dreams update is now live on all platforms. We’re very excited to share this new free major update with the Ravenswatch community! It’s time to explore new ways of playing with a revisited Timer mechanic and more content! To go with the update, we’re also releasing the Timeless Skin Pack , available on all platforms for $3,99. Wear a new costume for Scarlet and her Wolf form, Geppetto, Aladdin, and Melusine: https://store.steampowered.com/app/3607940/Ravenswatch__Timeless_Skin_Pack/ Watch the Hourglass of Dreams Update trailer Summary TIME IS SLIPPING THROUGH THE GLASS! Hourglass of Dreams Overtime New Side Quests: Jack and the Beanstalk Sinbad and the Roc Mordred and the Crown Leprechaun's Cauldron Steam Achievements New cosmetic DLC And more! Read the detailed patch note here: https://store.steampowered.com/news/app/2071280/view/563634739104186995 Get the Update and Cosmetic DLC Update the game for free on Steam to start playing the Hourglass of Dreams update. Get Ravenswatch for 50% off on Steam: https://store.steampowered.com/app/2071280/Ravenswatch/ Get the Timeless Skin Pack for $3,99: https://store.steampowered.com/app/3607940/Ravenswatch__Timeless_Skin_Pack/ Updated Roadmap Social Channels Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website - The Passtech Team 🍉

    Ravenswatch Patch Note (Hourglass of Dreams Update) - Version 1.3

    Greetings, Ravens! The Hourglass of Dreams update is now live on all platforms. We’re very excited to share this new free major update with the Ravenswatch community! It’s time to explore new ways of playing with a revisited Timer mechanic and more content! To go with the update, we’re also releasing the Timeless Skin Pack, available on all platforms for $3,99. Wear a new costume for Scarlet and her Wolf form, Geppetto, Aladdin, and Melusine. https://store.steampowered.com/app/3607940/Ravenswatch__Timeless_Skin_Pack/ Watch the Hourglass of Dreams trailer TL;DR Because we know our patch notes are lengthy ones, and you probably just want to play, here’s a “too long, didn’t read!” summary just for you: Hourglass of Dreams Overtime New Side Quests: Jack and the Beanstalk Sinbad and the Roc Mordred and the Crown Leprechaun's Cauldron Steam Achievements New cosmetic DLC And more! Read the detailed patch note below for more information. Patch Notes (1.3) 🐦 = Inspired by community reports and suggestions Due to major content changes, any existing run in progress has been discarded. Your overall progress has not been affected. Finish your run before updating the game if you don’t want to lose it! Thank you for your understanding. New content and features New Game Mechanics Hourglass of Dreams Get rewards (Dream Shards, Magical Objects, and XP) if you trigger the Master Nightmare before the 18-minute countdown ends The Hourglass of Dreams is located next to the Sandman Rewards can be collected at the beginning of the following Chapter / Epilogue Overtime Get 3 extra minutes after the 18-minute countdown to complete your activities The longer you wait, the stronger the Master Nightmare is getting! (up to 100% more damage and health) Once in the Overtime period, you can teleport to the Boss at any time Spending no to little time in Overtime will not affect the Master Nightmare New Side Quests Jack and the Beanstalk (Dark Hills) Help Jack find the Magic Bean to reach a safe place in the clouds, away from the Nightmares Protect Jack and defeat the Ogre, who is located in the sky The Ogre is a new Mini-Boss Sinbad and the Roc (Storm Island) Escort Sinbad in a cave infested by enemies, while he collects diamonds on the way to the peak Knock down and tame Simorgh, the giant Roc, for Sinbad to escape the island Simorgh is a new Mini-Boss Mordred and the Crown (Avalon) Cross Avalon’s catacombs and reach Morgan Get rid of Mordred, who has taken possession of King Arthur’s crown and threatens to destroy it Mordred is a new Mini-Boss New Activity Leprechaun’s Cauldron Rid the Leprechaun’s Cauldron of the Nightmares spawning around it Defeat them all before the cauldron empties itself of its Dream Shards More variety in the Map (new scenic diversity) 3 new camps in Dark Hills 3 new camps in Storm Island 3 new camps in Avalon New Steam Achievements Get 400 Dream Shards or more from the Leprechaun’s Cauldron Achieve a Victory with 9 Magical Objects or more collected from the Hourglass of Dreams Complete a Chapter using the full overtime Timeless Skin Pack Wear new costumes for Scarlet, her Wolf form, Aladdin, Melusine, and Geppetto! https://store.steampowered.com/app/3607940/Ravenswatch__Timeless_Skin_Pack/ Heroes improvements, fixes, and balancing Scarlet 🐦 Distant Explosion: Maximum throwing distance is now reached in 0,25 seconds (from 0,35), which is ~30% faster 🐦 Reload: Fixed an issue where using SPECIAL does not count for "Reload" if "Distant Explosion" is equipped In the Belly: Fixed an issue where using Scarlet's "In the Belly" Ultimate against one of Baba Yaga's Stalkers would not update the House's fight life bar The Pied Piper Rats: Fixed several issues where some damage modifiers and status were not correctly applied for Piper's rats Aladdin 🐦 Wish of Omnipotence: Fixed an issue where the duration of the Omnipotence status didn’t scale when upgraded Air Dash: Fixed an issue where “Air Dash” would trigger Eternal Rose / Swan Cloak / Seven League Boots magical objects Melusine Healing Blast: Fixed the healing effect so it doesn’t affect Geppetto’s Dummies anymore Fixed the Regeneration effect, now correctly gives 5% health per second as mentioned in the description Sun Wukong Transfiguration: Fixed an issue where an empty text box would appear when Wukong used the Transfiguration Ultimate Carmilla: Bat Master: Fixed an issue where the muffled sound effect from Carmilla's Bat Master Talent would also apply to other players Romeo Secret Weapon: Increased damage bonus from successful block counterattack with defense to +32%/+40%/+48%/+56% depending on the rarity of the talent (from +24%/+30%/+36%/+42%) 🐦 Love Shield: Love Shield now grants 4 seconds of invincibility regardless of the rarity of the talent. Added a cooldown on triggering the Invincible status of 14/12/10/8 seconds, depending on the rarity of the talent Panache: Each Panache Point now grants +5 DMG (regardless of the rarity of the talent) in addition to the attack speed bonus, which remains unchanged Thorns Aura: Increased the radius of the effect area to 5.5 meters (from 4) Fixed an issue where Thorn Aura’s VFX would keep playing while in Death's Door Love Thread : Increased beam damage to 33 damage per second for 6 seconds (from 22 damage for 7 seconds) Black Rose: Fixed an issue where canceling Black Rose would not reset the good amount of cooldown Juliet 🐦 Attack: ATTACK now deals 20 damage (from 24) 🐦 Power: PERFECT SHOT now gives +50% Additional Damage (from +100% CRIT CHANCE) Defense: ATTACK shots triggered from the DEFENSE now scale with Magical Objects, increasing ATTACK ATTACKS triggered by Juliet’s DEFENSE now proc for Ace of Spades and Black Lotus Magical Objects Heartbeat: Triggering TRAIT or receiving Romeo's TRAIT now triggers a shockwave dealing 100/125/150/175 damage (from 80/100/120/140) Vaillant Heart: TRAIT grants both Romeo and Juliet +20% MOVE SPEED and STRENGTH for now 5 seconds/6,25/7,5/8,75 (from 4/5/6/7) Passion Dance: Now restore 4-8 health every second (instead of every tick) Explosive Backstep: Fixed an issue where Explosive Backstep would trigger instantly if the ATTACK button was already held before triggering POWER Design Note: We received a lot of feedback following Romeo and Juliet's release, and for once, we were surprised that the large majority of players were concerned about how strong the characters were. We took the time to reflect on the feedback and decided to adjust their kit and talents slightly. The idea was to keep what made them fun to play without that "overpowering" effect. For Juliet, we first underestimated how easy it would be to perform Perfect Shots during combat situations, and thus, it resulted in a crazy outburst of power. The difficulty of balancing Criticals (with the ability of CRIT Chance becoming CRIT Damage) would make up for some wacky situations with that Hero. We believe that her power curve is now much more manageable from a balancing perspective, while still keeping Juliet extremely fierce and strong. The same goes for Romeo’s Love Shield talent. The Invincibility duration was too high and would lead to very strange situations. As you may remember, Romeo and Juliet were intended as multiplayer characters only, thus performing the SPECIAL required communication and synchronization. As we shifted vision with them being playable in solo as well, there were no more challenges behind the SPECIAL ability. Romeo saw multiple buffs in its kit as well, as it was sometimes perceived as too demanding compared to Juliet. We hope to encourage players to experiment more with his playstyle of quick attacks and fast retreat. We also upped many other talents, specifically those relying on the TRAIT of the characters. For the same reason that they can work solo now, those talents needed to be better adjusted; it’s all more powerful now! General improvements, fixes, and balancing Activities 🐦 Straw Quest: Enemies killed in Straw camps before launching the Straw Quest no longer respawn 🐦 Wood Quest: Fixed an issue where enemies could get stuck OOB Dullahan Quest: Fixed an issue where Morgan’s dialog was not triggered at the Orchard Tree Ghoul Den: Repositioned the Ghoul mini-boss in the stage to prevent easy access to the chest without fighting him 🐦 Altar of Heroes: Fixed an issue where Heroes would sometimes not get teleported to the Altar of Heroes after dying 🐦 Astral Shrines : Green Camps: Now increases randomly 1 talent (from lowest Talent) Yellow Camps: Now increases randomly 2 talents (from 1) Red Camp: Now increase randomly 3 talents (from 2) 🐦 Refugees: Fixed an issue where objects traded with Refugees could get mixed up and not be displayed properly Blood Rituals: Fixed an issue where players could teleport out of the Blood Ritual before the activity starts Enemies General: Fixed an issue where enemies could attack behind barriers Snakes: Fixed the VFX of the Snake’s beam attack that would glitch when touching a collision 🐦 Cyclops: Fixed an issue where the Cyclops would stop attacking if he was staggered exactly when he would eat a player Dullahan: Fixed an issue where his horse’s trails of fire weren't dealing any damage to Geppetto’s dummies Tentacle Master Nightmare: Fixed the visual warning of the circular attack that was not displayed in multiplayer for some players Magical Objects Fairy Dust: Fixed an issue where fairy dust could stack abnormally 🐦 Horn of Plenty: Fixed an issue where Horn of Plenty's consumables could spawn in an unreachable location 🐦 Bloody Mary’s Mirror: Fixed an issue where Bloody Mary’s Mirror was preventing the selection of specific Refugees’ choices related to VITALITY Misc 🐦 Hero Selection: Romeo & Juliet are now available in the Random Hero Selection Status and effects: Bleed: Fixed an issue where Bleed could stack abnormally in specific situations with Scarlet and Carmilla 🐦 Fixed an issue where the amount of Bleed was not correctly applied Ignite: Fixed an issue where Ignite effects would ignore some enemies' damage reduction abilities Thunder: Damage dealt by Thunder sources (magical objects/talents) is now impacted adequately by status (Strength/Marked) and applies proper critical hits Crashes: 🐦 Baba Yaga: Fixed a crash that could occur in multiplayer for some players during her fight 🐦 Username: Fixed a crash that could happen if the Player ID contained an emoji 🐦 Loading Screen: Fixed a crash that could happen during Loading screens on specific setups 🐦 Localization: Various localization fixes for Romeo, Juliet, and Geppetto - The Passtech Team 🍉

    The Hourglass of Dreams Update (Content Highlights)

    Edit: Important News! The Hourglass of Dreams Major Update now launches on September 17 on all platforms, one day earlier than planned! Just 5 days to go! Greetings, everyone! The Hourglass of Dreams Update is around the corner and will launch on September 18 on all platforms . It’s time to reveal more about what the content is all about in this new major free update! Buckle up! We’re going in for a deep dive, but beware of spoilers if you want to discover it on your own! Take a look a this gameplay montage: Hourglass of Dreams The Sandman has decided to make a little room for the Hourglass of Dreams near his shop. This new mechanic activates at the beginning of a new Chapter if you triggered the Master Nightmare before the 18-minute countdown ends in the previous one. For the longest time, players have been asking for some type of reward for triggering the Master Nightmare early. Until now, only a score bonus in the end screen results would highlight this feat, but we always wanted to add something that had a real impact on the runs. Now, you’ll receive a certain amount of rewards depending on when you trigger the Boss (the earlier, the better the rewards and their amounts): Dream Shards Magical Objects XP The Hourglass of Dreams makes up for a new way of playing and new strategies as you progress through your runs. Should you trigger the Boss early and sacrifice points of interest on the map for guaranteed Shards/Items/XP in the next Chapter? Or miss the Hourglass of Dreams rewards because the map has more interesting activities to offer? Fighting a Master Nightmare early has its costs, you'll be weaker than usual in theory. But the well-earned rewards from the Hourglass of Dreams should allow you to start exploring the next Chapter in good shape. Overtime Aah, the timer. If only we had a coin for every time we were asked to remove it or add time to the runs… We could make Ravenswatch 2 (it’s a joke, don’t panic) . The idea of adding time to the timer has always been on our minds , but it couldn't be done without a trade-off . The game is built around this timer, and although a modifier allows you to remove it entirely, this takes away the essence of the game: the tension, the pressure of making choices, and the storytelling. So here's the new Overtime mechanic ! At the end of the initial 18-minute timer, you will automatically enter the “overtime” period, which will allow you to gain up to 3 more minutes . Will you use this extra time to finish your current activity, or to spend your last dream shards at the Sandman? Will you take advantage of it to finish as many activities as possible on the map? Or will you avoid Overtime at all costs? Because while you’re buffing up for the big fight, the Master Nightmare will also take advantage of the Overtime to gain attack power and HP ! This gain will be proportional to the time spent in Overtime (up to a certain limit) Once you enter Overtime, you can teleport immediately to the Boss to avoid wasting another second. Spending no to little time in the Overtime will not affect the Master Nightmare. New Quests Are you sick of Cynric already? (How could you!) . Or you’ve been eaten by the Cyclops one too many times? This update is made for you! The Hourglass of Dreams update brings 3 new optional Quests to Reverie . They will randomly replace the Pigs quests in Dark Hills, Sinbad and the Cyclops in Storm Island, and the Dullahan and Orchad’s tree in Avalon. Jack and the Beanstalk (Dark Hills) In this new quest, you’ll meet with Jack (from Jack and the Beanstalk) , who requisitioned you to find his Magic Bean lost in Hogsden. He needs to reach a safe place in the clouds that he once visited, away from the Nightmares threatening his life. Tough break! As he climbs the Magic Bean, he will face the Ogre , who lives in the sky and menaces to make him fall to the ground! It's up to you to stop him! Sinbad and the Roc (Storm Island) Sinbad is back, but this time in a new predicament . You’ll need to escort him through a cave infested by enemies, while he collects diamonds (Sinbad cannot resist a shiny stone) . When you finally reach the exit, you’ll face Simorgh, a giant Roc that made the mountain’s peak its nest. You see a threatening enemy to defeat, but Sinbad sees a way to escape the island with his loot. Knock down and tame Simorgh to help Sinbad flee. Mordred and the Crown (Avalon) Morgan is not done in her quest to save Avalon and restore its former glory. This time, her illegitimate son Mordred has taken possession of King Arthur’s crown and threatens to destroy it. Morgan can only hold on for so long, so you’ll have to navigate the tombs of the fallen city to reach and get rid of Mordred. Leprechaun’s Cauldon A new activity makes its way into Reverie. Rid the Leprechaun’s Cauldron of the Nightmares spawning around it. But be quick! The cauldron will start to empty itself of its Dream Shards as soon as you activate it. Timeless Skin Pack It’s time for Scarlet, her Wolf form, Aladdin, Melusine, and Geppetto to get their special premium Outfits enhanced with 3D model alterations and VFX! Geppetto – A pyrotechnician costume for Geppetto, with a new gleaming hot hammer and a backpack filled with fireworks and turning gears. In addition to his cap and full beard, he put on his best jacket. Scarlet and her Wolf form – Their skull-shaped masks are reminiscent of obscure forest cults. Scarlet’s human form wields a dagger made of bone. Filling their combo points triggers a magical red smoke coming out of their shoulder pads. Aladdin – Aladdin removes his hood to reveal a stylish new look! The sand guardian will shine brightly as his Enchantment bar fills up. Melusine – With her serpent tail, Melusine reveals a new form of mermaid queen, always ready for battle. A trail of water follows her like a cape. Splash! Get the Timeless Skin Pack on September 18 – available on all platforms for $3,99 . And more! Steam achievements, Romeo & Juliet balancing, more decor variety in the enemy camps… The new update is filled with even more content to discover on September 18. Devstream Bookmark our future Devstream to watch the dev team play and showcase the Hourglass of Dreams Update. Get your questions ready! Hourglass of Dreams Livestream: 📆 September 11 🕚 4:30 PM CEST Follow Passtech Games on Twitch We cannot wait. – The Passtech Team 🍉

    Archival Seasons

    Romeo & Juliet DLC
    Started May 27, 2025
    1.0.0 Release
    Started Sep 26, 2024