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    Path of Exile 2

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    When has the previous Path of Exile 2 league started?

    The previous Path of Exile 2 league - 0.4.0 - The Last of the Druids - has started Fri, 12 Dec 2025 19:00:00 GMT

    When has the previous PoE2 league started?

    The previous PoE2 league - 0.4.0 - The Last of the Druids - has started Fri, 12 Dec 2025 19:00:00 GMT

    When is the previous Path of Exile 2 league ending?

    The previous Path of Exile 2 league - 0.4.0 - The Last of the Druids - is ending Mon, 25 May 2026 22:00:00 GMT

    When is the previous PoE2 league ending?

    The previous PoE2 league - 0.4.0 - The Last of the Druids - is ending Mon, 25 May 2026 22:00:00 GMT

    Started 5 months ago
    9 days left

    When does the next Path of Exile 2 league start?

    The next Path of Exile 2 league - 0.5.0 - Return of the Ancients - starts Fri, 29 May 2026 20:00:00 GMT

    When does the next PoE2 league start?

    The next PoE2 league - 0.5.0 - Return of the Ancients - starts Fri, 29 May 2026 20:00:00 GMT

    StartsMay 29th, 20:00
    Patchnotes one week before
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    Seasonal Statistics

    140 days
    Average Duration
    2-3
    Average Per Year
    7:00 PM
    Usual Start Time
    (local timezone)
    145 days
    Max Duration
    0.2.0 - Dawn of the Hunt
    102 days
    Min Duration
    0.3.0 - The Third Edict
    Based on 3 seasons tracked since December 6, 2024.
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    Game news

    Fate of the Vaal as Core Path of Exile 2 Mechanic

    With Return of the Ancients launching on May 29th PDT, you may be wondering what will happen to the current Fate of the Vaal leagues and your existing characters. The Fate of the Vaal leagues will end on May 25th PDT. All characters and their items will then be migrated to the Standard or Hardcore Early Access leagues. There will be no wipes, so once the migration is complete, you’ll be able to continue playing your characters in the Standard or Hardcore Early Access leagues. Atziri’s Temple is staying in Path of Exile 2 as a core mechanic. We will cover the changes in more detail in the full 0.5.0 patch notes on May 21st PDT, but here are the main things you need to know: You will first find Vaal beacons in Act Three. Activating six of them (by finishing encounters) will unlock the Temple in the present. Complete more beacon encounters in “Doryani’s Contingency” Interlude to be able to visit the Temple in the past. Once you reach the Endgame, you can encounter Vaal Beacons in maps. The level of the Temple will be based on the area level where the crystals were collected, so in order to open high-tier Temples, you will need to run high-tier maps. There is a new region on the Atlas with guaranteed Vaal Beacon encounters in every map. Completing this area will give you points for the Temple Atlas Tree with many new bonuses for the Temple itself. There are also new Temple Precursor Tablets that will guarantee Vaal Beacons in your map if you want to focus on this league. In order to prevent the “snake” strategy, rooms that are meant to be destabilised but cannot be removed without disconnecting parts of the Temple will instead be downgraded to paths. This applies to any form of destabilisation - using devices in selected Tier 3 rooms, opening the Vault, or general destabilisation on closing the Temple. Rooms can now be up to Tier 4 after unlocking this ability on the Temple Atlas Tree. This allows more specialisation into particular room types and encourages more interesting temple layouts. Reward Rooms granted from the console after defeating the Architect have been significantly improved, with more varieties to unlock in addition to upgrading the rewards of all the existing ones. Vaal Infusers were a single currency item that used to work on any armour and weapons. We have changed these into 4 distinct currency items that work on Armours, Martial Weapons, Caster Weapons and Jewellery, allowing you to use them with Catalysts as well. Any existing Vaal Infusers will become Vaal Armourer's Infusers and only apply to armour. All players will automatically get a maximum crystal cap of 60 and medallion cap of 6 so you no longer need to upgrade these yourself. Medallion drop rates have been improved at smaller Temple sizes, and slightly reduced at larger Temple sizes. Your existing Temples will be migrated to Standard Early Access leagues, however you will not be able to open your Temple until the launch of Return of the Ancients. Characters who were in the Temple or Vaal Ruins when the migration happened will be sent to town. Here are some examples of the Temple Atlas Passive Tree nodes: Thanks to everyone who played in the Fate of the Vaal. We hope you enjoy the upcoming Runes of Aldur league and all of the new content!

    The Last of the Druids Supporter Packs Are Leaving the Store Soon

    In two weeks, on May 29th PDT, we’ll be launching Path of Exile 2: Return of the Ancients, which means the current Last of the Druids Supporter Packs will be leaving both the Path of Exile 1 and Path of Exile 2 stores forever. This is your last chance to get the Kalguuran and Precursor cosmetics before they’re gone. Check out the Last of the Druids Supporter Packs in the videos below or go here for more details. Thanks for your support!

    Archival leagues

    0.3.0 - The Third Edict logo
    0.3.0 - The Third Edict
    Started Aug 29, 2025
    Ended December 8, 2025
    102 days
    0.2.0 - Dawn of the Hunt logo
    0.2.0 - Dawn of the Hunt
    Started Apr 4, 2025
    Ended August 26, 2025
    145 days
    Early Access - Launch logo
    Early Access - Launch
    Started Dec 6, 2024
    Ended April 4, 2025
    119 days