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    Hades II

    Hades II

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    When has the previous Hades II content update started?

    The previous Hades II content update - 1.0.0 Launch - has started Thu, 25 Sep 2025 16:00:00 GMT

    When is the previous Hades II content update ending?

    The official end date of the previous Hades II content update has not been announced yet.

    Released on Sep 25, 2025
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    When does the next Hades II content update start?

    The official launch date of the next Hades II content update has not been announced yet. It is likely starting To be announced

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    Statistics

    N/A days
    Average Duration
    0.72
    Average Per Year
    4:00 PM UTC
    Usual Start Time
    507 days
    Max Duration
    Early Access
    507 days
    Min Duration
    Early Access
    Calculations based on 2 confirmed historical entries. Oldest season in aRPG Timeline's archive started May 6, 2024.

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    Game news

    Post-Launch Patch 1 Preview & Notes

    From all of us at Supergiant Games, thank you for playing Hades II . We've been very excited to see so many of you battling beyond the Underworld since our v1.0 Launch , and we're grateful for all the feedback, which inspired us throughout development and continues to do so. We now have our Post-Launch Patch 1 , with enhancements to the True Ending among other improvements, available to preview: How to Play the Patch 1 Preview First, we recommend backing up your save files, since the Patch 1 Preview may contain more technical issues than would typically be found in one of our full patch launches. To locate them: On Windows, navigate to \\%USERPROFILE%\\Saved Games\\Hades II\\ On macOS, navigate to \\%USERPROFILE%\\Library\\Application Support\\Supergiant Games\\Hades II\\ Then, to unlock the Patch 1 Preview, Right-click on Hades II in your Steam library and select Properties Select Betas, then select [preview] The game will update. Once ready, you should see Hades II [preview] in your library. Note : The Patch 1 Preview represents a work-in-progress whose contents may evolve , and some text translations are still in progress. We do not have a release date for the full patch. What's In the Patch 1 Preview In addition to various bug fixes and some balance changes, this patch contains... • True Ending Enhancements : Added new events in the lead-up to the True Ending, and some after. As part of this, increased the number of Underworld clears required, and added to and revised parts of the main True Ending scenes before the end credits. Note: The vast majority of changes are to the Underworld route; the Surface route is mostly unchanged. • Returning to a Real Possibility : Added Cauldron incantation lets you return to an earlier point in the story in case you wish to re-experience key events, such as the True Ending. • Fated Prophecy Adjustments : A number of character-related Prophecies, including the one connected to the story epilogue, should unfold faster than before. • Crossroads Renewal : Many decorative items have reduced costs in Kudos compared to before. Any excess Kudos you have already spent will be refunded. The full set of changes currently in Patch 1 is as follows: Aspects of the Nocturnal Arms · Witch's Staff (Circe) : Smolder Ring (Hestia) now also applies Scorch from the bonus Cast when your Casts overlap Boons & Blessings · Anvil Ring (Hephaestus) : increased damage for Common Rarity · Controlled Burn (Hestia) : increased bonus from Poms of Power · Ares : increased Plasma pickup range · Sword Ring (Ares) : increased damage · Carnal Pleasure (Ares x Aphrodite) : increased effectiveness · Success Rate (Hermes) : now also affects Nurture of Hera (Selene x Hera) · Shadow Pounce (Artemis) : increased effectiveness · Gigaros Dash (Hades) : no longer staggers foes when this deals direct damage · Life Tax (Hades) : increased effectiveness; restorative effect is no longer reduced by Vow of Scars (Oath) · Last Gasp (Hades) : increased effectiveness · Howling Soul (Hades) : improved aiming of the projectile · Fight Fight Fight (Echo) : increased effectiveness · Various other minor fixes and adjustments Daedalus Hammer Upgrades · Elephant Rockets (Coat - Shiva) : increased damage · Chakra Collider (Coat - Shiva) : increased damage Keepsakes · Jeweled Pom (Hades & Persephone) : you no longer keep the bonus blessing if you are not at the Fates' Whim ; fixed an issue causing this to never grant Last Gasp (Hades) Well of Charon • Yarn of Ariadne : now also raises chance of finding Duo Boons (as in the original game) • Mist Veil : now restores Magick that is lost for any reason (not just from using Omega Moves) Foes & Dangers · Unrivaled Prometheus : adjusted hitboxes of certain Heracles attacks in this Encounter · Headmistress Hecate : slightly reduced hitbox of flame attacks to better match the visuals · Phantom (Fields) : reduced effectiveness of Life-drain effect; removed this effect from some attacks Special Encounters · Added a preview icon for Location exits leading to an Infernal Contract (after the True Ending) · Nemesis no longer can show up more than once a night while battling through the Underworld · Circe appears slightly more often Level Design & Environments · Various minor fixes and improvements to several Locations The Crossroads Renewal Project • Added Primordial Chaos theme to the Music Maker Crossroads Cauldron • Disintegration of Monstrosity : you are no longer required to cast this as soon as you can afford to • Greatest Gift of Gaia : reduced requirements for this to be revealed Fated List of Minor Prophecies • Melinoë, Help Us : increased priority of key events, so that this can be fulfilled faster • Silk and Spitefulness : increased priority of key events, so that this can be fulfilled faster • Voice and Vanity : increased priority of key events, so that this can be fulfilled faster • Born to Win : now revealed sooner and more reliably • Natural Talent : fixed an issue causing this to not appear in some cases • Denier of Suitors : reduced requirements to fulfill this Art & Visual FX · Added artwork to some True Ending scenes before the credits · Added animations for certain character in some True Ending scenes · Added portrait variant for Hecate · Added blinking animation to Melinoë's 'hesitant' portrait · Added death animation for the Yargonaut · Updated animations for opening or closing certain menu screens to be smoother than before · Numerous other minor visual fixes and improvements Voice & Narrative · Added new events with Chronos , Zagreus , Hecate , and Hades on the path to the True Ending · Added new events with Chronos , Zagreus , Hecate , Schelemeus , and Hades and Persephone after the True Ending · Added more contextual voice lines for Melinoë and Hecate in certain situations · Adjusted several events after the True Ending in light of other changes · Scylla now reveals her sensational hit Bewitching Eyes sooner than before · Icarus now can be persuaded to return to the Crossroads sooner than before · Other minor fixes and improvements Music & SFX · Artemis' singing in the Crossroads no longer cuts off abruptly at a certain distance · Updated sound effects for Cinerary Circle (Hades) · Fixed some Keepsake equip sounds playing late · Other minor fixes and improvements Settings • Danger Pulse : new! You now can toggle off the persistent flashing at critical Life levels • FPS Limit : new! You now can limit max frames-per-second to your preference while VSync is off Miscellaneous · Improved compatibility with macOS Tahoe security permissions · Inventory details for Gigaros and Entropy appear sooner than before · Updated inventory hints for several resources · Added feedback when Keepsakes from Athena and Selene cannot be used in a certain situation Bug Fixes • Fixed Argent Skull (Hel) not firing reliably while Melinoë is backed against a wall • Fixed Argent Skull (Medea) text erroneously stating its passive bonus also applied to Omega Special · Fixed cases where you could claim rewards while using the effect of Time Piece (Chronos) • Fixed Calling Card (Zagreus) unexpectedly refreshing all uses for the night after ranking up • Fixed Back Burner (Apollo) not applying its bonus when using certain moves • Fixed Steady Growth (Demeter) resetting its countdown after being Rarified · Fixed Rapture Ring (Aphrodite) dragging foes after they are slain • Fixed Seismic Servo (Hephaestus x Poseidon) not always working as expected on Boons of Hephaestus · Fixed cases where you could unexpectedly gain Unseen Ire (Hades) twice · Fixed Corrosion on Sight (Medea) not affecting Lubbers • Fixed Numbness (Path of Stars) not properly applying its effect · Fixed Mirrored Thrasher (Daedalus - Staff) disabling your Attacks in certain cases • Fixed interaction between Inverted Blaze (Daedalus - Flames) and Dividing Blaze (Daedalus - Flames) • Fixed high-cost Boons of Hermes found in shops not always having improved Rarity · Fixed projectiles from Charybdis not splitting as expected after striking certain obstacles · Fixed cases in which Jetty could get stuck while resurfacing • Fixed several cases where Melinoë could end up out of bounds in a Location · Fixed Raki occasionally swooping in to peck at already-defeated Guardians • Fixed an issue where a slowdown effect could persist unexpectedly after Gale blocks an attack · Fixed visual issues with Demeter's Freeze interacting with other visual effects · Fixed visual issues with Infernal Troves • Fixed incorrect text sometimes appearing on the Victory Screen • Fixed incorrect Gold preview when Nemesis wants to trade for Quick Buck (Hermes) • Fixed cases where music could stop playing unexpectedly · Fixed cases where the Past Deeds screen would not show the foe that put an end to your night · Fixed cases where Odysseus and Dora could appear too close together in the taverna · Fixed certain visual effects persisting during the Melinoë's Return to Shadow escapes · Fixed a visual issue where text formatting would not reset after resetting the Oath of the Unseen · Fixed Play Screen showing your location as The Crossroads despite just having left for the night · Other minor fixes

    Hades II v1.0 Hotfix 2

    · Fixed the Achievement Close Comrades not always unlocking when expected · Fixed the Achievement Goddess of Nightmares not always unlocking when expected · Fixed Unseen Sigil Encounters sometimes not ending when expected · Fixed Nightmare not being awarded after vanquishing Typhon in rare cases · Fixed Empath’s Intuition (Cauldron) not unlocking in a timely manner in some cases · Fixed Family Dispute events not unlocking as intended in rare cases · Fixed Arachne 's portrait being hidden behind her tapestry in rare cases · Fixed some Crossroads Renewal decorations not unlocking in rare cases · Fixed Charybdis not fighting if you entered from a certain rare Location · Fixed several voice lines not playing at the correct times · Fixed several narrative events not playing at the correct times · Fixed an instance of two objectives overlapping in the Training Grounds · Fixed key visual effects sometimes not playing on some systems · Improved collision for Argent Skull (Hel) projectiles · Improved compatibility when VSync is disabled on some display types · Optimizations when playing with some types of controllers · Updates to translations in some languages · Other minor fixes

    Hades II v1.0 Hotfix 1

    · Fixed most Olympian Keepsake effects not activating again after their Boon is skipped · Fixed Phantom (Fields) being able to drain Life from your raised servants · Fixed Fated List Prophecies related to Hidden Aspects not clearing in specific circumstances · Fixed the Achievement Soothing Soak not unlocking from events with Moros · Fixed the Achievement So Mote It Be unlocking sooner than expected · Fixed Gorgon Amulet (Athena) using up the effect of Yarn of Ariadne (Charon) when it shouldn't · Fixed Acceptance of Another Fate not resetting certain random Keepsake effects · Fixed an interaction between Uncommon Upbringing (Hera) and Concave Stone (Echo) · Fixed key visual effects sometimes not playing on some systems · Fixed randomized Chaos Trials appearing sooner than expected in some cases · Fixed Lone Shades from Witch's Staff (Anubis) sometimes being able to hit Melinoë · Fixed Canines spawned from Lycaons unexpectedly activating Unseen Ire (Hades) · Fixed an issue where Melinoë could be forced to Return to Shadow at the same exact time as she vanquishes Typhon · Fixed Hecate not speaking about Gigaros when expected in a certain situation · Fixed several narrative scripting issues with specific events involving Hecate · Fixed an issue where you could not exit the final Location in Erebus in a certain case · Fixed a rare issue where the fight against Chronos would not end correctly · Fixed a certain situation in which Polyphemus would not react to Knuckle Bones (Odysseus) when expected · Fixed an issue where the player could not complete key Incantations due to modified data · Fixed cases where taking Armor damage with Trusty Shield (Hephaestus) could damage your semi-permanent Armor instead · Fixed a rare issue that involved claiming Gemstones then immediately using one of Homer's Inspect Points · Fixed Hecuba running back and forth in the chamber with Narcissus · Fixed several rare crashes · Updates to translations in some languages · Improved compatibility with Chinese Input Method · Other minor fixes

    Hades II v1.0 Is Now Available!

    We couldn't possibly be more excited to announce that we've completed the Early Access development of Hades II , and officially launched v1.0 of the game!! Whether you've been playing all through Early Access or this will be your very first foray into our take on the Underworld of Greek myth, we welcome you and thank you for joining us! https://store.steampowered.com/app/1145350/Hades_II/ About the v1.0 Launch Update Those who've been keeping up with our Early Access development can look forward to a slew of exciting additions in our v1.0 Launch Update, notably the true ending of the story, scores of new events for the game's dozens of fully voiced characters, new music we can't wait for you to hear, new Fated List prophecies, new late-game unlockables, and more! And of course, we've finally added Achievements along with other finishing touches! If you've been playing in Early Access, you may earn many Achievements retroactively, and won't need to start over to earn any of the remaining ones. Full patch notes are here . About the Hades II Original Soundtrack The completion of Hades II also marks the completion of the Hades II Original Soundtrack by our award-winning composer Darren Korb. Much like the game itself, this is our biggest-ever soundtrack, clocking in at just under four hours of music created for this game. https://store.steampowered.com/app/2950840/Hades_II_Original_Soundtrack/ If you've been enjoying the soundtrack already, know that we've saved some of the best for last! The soundtrack is available here on Steam or free streaming on our YouTube channel or other services. About the Game Hades II is a rogue-like dungeon crawler in which you'll battle beyond the Underworld of Greek myth using dark sorcery to take on the sinister Titan of Time. Our studio's first-ever sequel builds on the best aspects of the award-winning original in an all-new, action-packed, endlessly replayable experience rooted in the Underworld of Greek myth and its deep connections to the dawn of witchcraft. As the immortal Princess of the Underworld, you'll explore a bigger, deeper mythic world, vanquishing the forces of the Titan of Time with the full might of Olympus behind you, in a sweeping story that continually unfolds through your every setback and accomplishment. New locations, challenges, upgrade systems, and surprises await as you delve into the ever-shifting Underworld again and again. For more information, check the Hades II FAQ on our website. What's Next? We've given v1.0 of Hades II everything we've got! As with any of our Major Updates, we'll be keeping a close eye on this launch to ensure it's as problem-free as possible, and deploy hotfixes or patches in case of any issues. Beyond that, it's too early to say what's next for our team! We'll likely take some time to reflect and recharge. Thank You for Playing!! While Hades II spent more than four-and-a-half years in development, including about a year and a half in Early Access, it's also the culmination of all the experience we've gained together as a team since Supergiant Games started back in 2009. Early Access development was foundational to the entire idea of the original Hades , and proved instrumental to this latest game as well. So, from all of us, thank you for inspiring us to do our best, and we hope you enjoy your time with Hades II . May moonlight guide you!

    Archival Seasons

    Early Access
    Started May 6, 2024Ended Sep 25, 2025507 days